- #BEST STRATEGY GAMES FOR MAC 2010 FULL#
- #BEST STRATEGY GAMES FOR MAC 2010 PRO#
- #BEST STRATEGY GAMES FOR MAC 2010 PROFESSIONAL#
The oldest Mac models that can support Civ 5 are, in theory, those that can run on macOS Sierra (based on the game’s system requirements). The only models that featured those graphics were the 2012 models, meaning owners of MacBooks from 2012 should be safe too. If you have a MacBook from at least 2013, you can be certain you’ll be able to run Civ 5 without a problem.īut what if you have an even older machine? Based on the official system requirements, Civ 5 supports MacBooks with Intel HD 4000 graphics. Even the 2013 model did fine, running the game at a comfortable 62.8 Frames per second.
You can read all about it in our official Civ 6 Performance Review.Ĭan you play Civilization 5 on a MacBook Pro?īoth of our test machines were MacBook Pros and both easily ran Civ 5. Granted, it’s a good looking game, but for a turn-based game, it’s extremely demanding.Īnd unless you have a brand-new Mac (or one with a dedicated graphics card), you should stay away from it. But just take a look at the newer Civilization 6. I know some of you may be thinking “duh, turn-based strategy games can even run on a potato”. Can your Mac run it? Unless you have a Mac from 2010 or older, you should be fine running Civilization 5 on Mac. Of all of our Mac Performance Reviews, this is one of the most straightforward.
#BEST STRATEGY GAMES FOR MAC 2010 PROFESSIONAL#
60+ FPS: Very Smooth: For hardcore and professional players, a luxury for most.įor the sake of clarity, we always aim for at least 30 FPS, which is more than enough for most gamers.45-60 FPS: Smooth: Fluid gameplay, with no perceivable stutters.30-45 FPS: Playable: Acceptable for most (most gaming consoles do this).20-30 FPS: Borderline: Can be OK in slow-paced games.
#BEST STRATEGY GAMES FOR MAC 2010 FULL#
That’s how we ensure these Mac Performance Reviews help as many as possible. And the more different they are the one from one another, the better. We always strive to test games on as many machines as possible.